This page belongs to the Soulcatcher : you're in the Library | e-mail me |
( Fiona, CG colored by me from a Black & White sketch by Michael Kucharski
from the Amber RPG )
|
Amber, THE City. The one, the only, which all
the other ones are only faded copies of, more or less distorted
reflections, Shadows. Shadows are how Amberites
call these realities born from the echo of Amber on the
tissue of the universe, like these small waves spreading in circles
around the stone fallen in the primal soup's sea. Amber however has two "real" reflections in its own world that contain other complete Patterns : Rebma, the city under sea, and Tir-na Nog'th, the ghost city born in the sky from the full moon light. |
The following five, Merlin's Cycle, are another one, told by Corwin's son. Even though he's a grown-up, Merlin is a bit less cynical, deceptive and paranoid than his father. Which allows Zelazny to give a more naive (as far as an Amberite can be) tone to the narration - or to make it easier for him to write, since it's a lot more challenging to put a really clever character into troubles. It's difficult to believe that an experimented manipulator like Corwin could be fooled like a beginner by the sorcerer next door, so to speak, while Merlin makes a better prey. It also offers us a best view of the opposite "side" of Amber, the Chaos Courts. |
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